Pages

Showing posts with label Transformers. Show all posts
Showing posts with label Transformers. Show all posts

Saturday, July 6, 2013

Transformers What-If: Behind the Scenes


Hmm, where to begin with this one? First of all I'd always wanted to see what the Transformers would look like SHSO-fied, especially movie Optimus because he's so complicated.
I've been a Transformers fan for a really long time, so I'm familiar with the characters and I felt I could create an alternate game pretty easily. In the end, this project took a few weeks to finish, which is an awful lot of work.

So, first I'll talk about the character models.

Movie Optimus
Movie Optimus took me a whole day to model and I created every texture from scratch just for him. I got a few reference photos of the real movie Optimus and scaled it to SHSO sizing, copying almost every part of him, and simplifying it. He even has a tiny Autobot logo on his chest!


I needed more then one hero to play as, so I also modeled G1 Optimus! I used fan art from around the internet as reference, and faithfully duplicated him to a tee. I cheated a bit though by reusing the same texture for the pipes as I did for movie Optimus, and reusing his hands.


Shockwave's model was based on the War of Cybertron videogames. I copied Shockwave's chest texture almost exactly. I reused Optimus's hands again, even though Shockwave usually has claw-like hands, because I was originally not going to show a mission picture and so I only needed to show him from the waist-up.



For the car forms I tried to reuse as many parts from the robot models as possible to sell the idea that they turned into the cars. G1 Optimus actually comes closest to transforming, but I had to remodel a lot to get movie Optimus to fit into his truck form. The end result was worth it though, since he really does look like a mini movie Optimus truck!



In order to create each screen, I carefully copied from SHSO screenshots and relied on gradients and overlaid textures to complete the final image. Shanix is the main currency that the Transformers use, and Galactic Credits are like the equivalent of silver. I didn't know what either looked like, so I made shanix look like sticks of gold and silver and credits like silver coins but with the Decepticon Cybertronian letter for "E" on them. Notice how the hand you use as a mouse pointer in the game is Optimus's.

To make the "Courage" booster pack, I took an image of Optimus and used Corel Painter X's Sketch filter. Then I made another image of Optimus where all the colors were flat, and combined that with a toon-shaded version of him, and that's how I got that final result!


The mission image is one of my favorite images in the What-If. I modeled Transformers versions of the pick-up barrels and a giant eye-like spotlight to stick behind Shockwave.

The wheel hubs are an interesting story because, despite how small they are, I spent more time working on them then any other element of the user interface graphics.


It was fun to think up different icons for the hub and each part of the hub represents a different part of the game. The gear represents the settings, the axe represents the store, the fist is for missions and the Autobot icon is for the heroes in the game.

In the actual SHSO game, they just flipped the hub icon they created horizontally instead of making a new one. A bit lazy, to be sure, but it made it easier on me because I only needed to model one. When it was all said and done, the hubs were 15% the size that they used to be. Oh well.

---

Well, that's it for my Behind-the-Scenes of the Transformers What-If!
I have two What-If Bonuses to complete before I go on a What-If break for a while.

I saw that White Phoenix was made available for a week but I didn't report on it, sorry if you were expecting a post. Anyway, if she truly has more powerful attacks then I'd pick her over normal Phoenix any day, since I like her costume more.

I hope you had a happy 4th of July!

-- SHSOFan.

Friday, June 14, 2013

What-If: The Transformers Come to SHSO!

The following post is a fictional exploration of what a Transformers SHSO would look like.


This week Hasbro and Gazillion Entertainment, (the makers of Super Hero Squad Online), released Transformers Squad Online, a new game set in the universe of Transformers!

When I set up my account and pressed the "Start" button on the home page, I was greeted by a loading screen with Optimus Prime from G1 and Optimus Prime from the movies, and their transformed modes.

I was walked through a tutorial where I purchased both Optimus Prime and G1 Optimus Prime. Unfortunately those were the only playable characters at the time, however they've promised to include a Decepticon version of the store where you can play as Decepticons and fight Autobots in missions.

Finally, I was able to play the game. I was sent to one of two Areas, Iacon.


Because I am a reviewer and this was a prototype version of the game, nobody else was around.
Now to explain the icons, starting at the top left corner and moving clockwise.

The "Tasks" button gives you a set series of tasks to complete within the game, which awards you with XP or special characters. The button with the Autobot logo lets you switch characters.

The "Pick a Robot" screen.
The button below it with the strange symbol, (it's the Minicon logo), lets you summon a Minicon.

Clicking the Minicon button...

...lets you summon a Minicon!

The Minicons add points to your squad level as well!

Anyway, moving on, the button with the speech bubbles gives you a pre-selected bunch of phrases like, "Transform and Roll Out!", "Decepticon Alert!", or "My name is [insert character name here]".

The button with a "T" on it activates your transformation!



They've promised a racing game in the future, where you race other Autobots and Decepticons in transformed mode!

The "Buy Shanix" button lets you buy Shanix via an online form. The button to the right of it lets you toggle fullscreen mode on and off. The right hub is called the Transport Hub. It transports you to different parts of the game, like the soon to be released racing game, to the store, to different Areas, the options menu, to the card battle game, your HQ, and missions. The left hub is called the Pack. It contains items you can use in the zones, like Modifications and Enhancements.

Now that I've covered all the buttons in the main gameplay mode, it's time to move on to the store!


The store has a wide variety of categories, with more to come, I'm sure. Right now there are only the two robots to buy, but like I said earlier, they'll be coming out with a Decepticon section soon.


They have four missions currently in the game, but on my first day I was only able to get one, Shockwave's mission. However, they have a Daily Mission available every day if you aren't an Elite Guard member.


The HQ section of the store has many interesting items, like Lockdown's hook or Prowl's ninja stars. They're cheap, but you have to become an Elite Guard member to use your HQ right now, so sadly, I didn't get to try out the items I bought.


They have an awesome-looking card pack available in the Card section, however I was unable to buy it and therefore couldn't play the card game either. Oh well, I'll save up enough shanix eventually.


You can also buy Badges to increase your robot's max level. I have yet to try them, but they sound awesome!

Now it's time to review a character, and I picked Movie Optimus just because I've played on him more, though the G1 version isn't bad at all.


ROBOT REVIEW: MOVIE OPTIMUS PRIME


EXPLORATION

Optimus Prime can only jump once, and he can't fly, (still waiting for the Jetfire Upgraded Optimus Prime!), but his truck mode rolls outs smoothly and is really fun to drive around the zones, what with the physics engine and tilting and slow stops and all that fun stuff.

I give his EXPLORATION a 7/10!



FIGHTING

Optimus Prime fights really well. He has multiple missile attacks, he slices and dices with his flame-y sword, and his Roll Out move has him transforming and ramming through anything in his path.
The Shockwave mission I played was very good, with Predacon enemies and a great two part boss battle. As Optimus, it was really fun to fight Shockwave, and then Predaking, and then to get a Titanium Alloy medal for my efforts was really satisfying.

I give his FIGHTING a 7.5/10!


COOL FACTOR

The detail on Optimus is extensive, and when looked at alongside a picture of the actual movie's, the parts are replicated almost exactly. While the level of detail doesn't quite fit with the rest of the game's characters, it sure is cool!

I give his COOL FACTOR a 9.5/10!

OVERALL: I score Optimus an 8/10. He's a "prime" example of how fun the game is currently.

Well, that's it so far, be sure to watch for updates about the racing game and card battles soon! :D

---

Well, that wraps up this What-If... for now. However, you can vote in the new poll in the sidebar on whether you want me to show...

CARD BATTLES

There would be images of a card battle with various attack cards and a new Decepticon opponent!

or

RACING

An awesome Mario Kart style racing game... but SHSOfied with Transformers! I'd show pictures of a cool Cybertronian race track and different power up moves.

or

A MEGATRON MISSION

You may have missed the leader of the Decepticons in my What-If above. If you choose this I'll show pictures from a mission where you fight Megatron, but this time with G1 Optimus.

or

A VIDEO

I could animate a short video of Optimus Prime running around the zones and transforming into a truck. Should be pretty cool.

Anyway, in case you haven't noticed, I'm a huge Transformers fan as well as a Marvel and DC fan, so it was really fun to blend the two worlds together. I made everything you saw in the pictures from scratch, so if you have any questions, comment below! I'll also make a Behind the Scenes post eventually. Next on my schedule will be that Playable Villains Bonus... I think I'll use DC villains instead of Marvel ones since the What-If sort of came true. :)

Keep checking in for that and more!
-- SHSOFan.