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Showing posts with label week 4. Show all posts
Showing posts with label week 4. Show all posts

Thursday, March 28, 2013

JLA Week 4 - Behind the Scenes

Yaaaaaayyyyyy! So my JLA weeks have finally ended, and that means the What-If navigation bar has been replaced with... that's right! An official list of every What-If ever, so check that out right now and then come back and read this!

To start off, I wanted to pull out all the stops and end with a bang, which was hard to do since all I had were two heroes and no new mission. So what I did was I decided to showcase a part of the Darkseid mission that you guys hadn't seen yet in my What-If pictures. With floating houses.


This image was actually really, really difficult to set up. First of all the characters are actually in the environment, which helps me a little. I had some leftover houses from an earlier version of the mission that I'd modeled, so I just created an sort of floating cliff thing like in Avatar with a house on top of it. Then I used the same exact path from the previous pictures and stuck in a red-eyed Batman. I had modeled a bow for Green Arrow from a different image, (the one that goes with the COOL FACTOR section), and then I just used that and the extended arrow I'd made to make it look like Green Arrow was shooting at Batman. This was actually really, really, hard to do because I needed Green Arrow to hold back an arrow on the string of the bow, and so I had to manipulate the actual geometry of the string, (sorry, I dropped a few big words there. Basically I said that I had to bend the string to make it look like he was drawing it back).

Now it's time to talk about a different image that I created for this What-If, and that would be the COOL FACTOR image. I know I've tried to explain how I make these gameplay images before, but often I don't have enough pictures.

So basically I take an image of the game:


(It's actually a leftover image from my Thunderbolts What-If!)

Then I select a part of the ground, which in this case is really easy to duplicate because it's lit basically the same for the whole surface, (no large shadows). I copy & paste it to cover up Elektra, then I erase the edges with a soft edge to blend it into the rest of the ground. Now it looks like this:





Now I'm ready to place my model on top of it. For this image I actually rendered my model right on top of the background, without needing to paste it in later because I used the edited image as my camera (the 3d editor's camera) background.


Uh-oh, there's a problem! The hero icon still is Elektra, and she's level 5 which doesn't make sense because I was supposed to just have gotten the character. Time for some digital magic!


I pose the model in the same position that all of SHSO's heroes take in the icon. Then I render out the image at 300x300 pixels, to be scaled down later while I'm using my hero icon template downloaded from the CBR forum's SHSO wikispace page.


Then I flatten out the image by saving it as a .png, which also keeps the transparent background.


I import the icon and drag it over the other icon, this time it's Batman's, because I use a template where I've already cut out the Heads-Up Display elements that overlap the icon in the real game, and in the template I also have the name set up and a fake level, with the colors that would be underneath them covering up the real name and level number.


Add a few blurry motion lines and
TA-DA!

Now you know how much work it is. I'm just kidding, the whole process probably takes only 25 minutes.

Okay, one other question you might have is, "How did you make Green Lantern enrobed in green light in the EXPLORATION section?"

Well, here's how.

WARNING: Lots of technical jargon will be used. You've been warned.


Here's the image. If it looks like Green Lantern is enrobed in a green transparent coating, you would actually be right. What I do is I create a pose:


Never said it had to be a GOOD pose! Now I copy and paste the model in the exact same pose, in the hierarchy of objects, like so:


Then I "bake" the skeleton, (that is, get rid of the skeleton but keep the pose the model's in, and collapse the mesh so that everything is in one object):




Next, I use "Normal Scale" which scales things up but keeps them centered, so it goes around the model:



Then I add the transparent material and we're good to go!


Then I lower the transparency until it works, add a light and render!


DONE!

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Okay, I hope that answered all of your questions, past, present and future.
Don't forget to leave a comment if you still want to know how I created a particular image.

Now, coming up over the next couple months I'll be doing What-If Bonus features where I either update old What-If models or create new pictures with the same model. You'll be able to vote on which What-If gets the next Bonus feature in my upcoming poll, so look for that.

Bye for now!

-- SHSOFan.

Wednesday, March 27, 2013

JLA What-If - Week 4


Note: the following post is fictional, and does not represent any actual gameplay or announcements from Gazillion Entertainment, Marvel or DC.

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Green Arrow and Green Lantern were released today, which is really awesome because I've been dying to try out another archer character, and the possibilities of Green Lantern attacks are just unlimited! :D
But let's get to reviewing, shall we?

GREEN ARROW


EXPLORATION

Green Arrow has a standard locomotion system, no double jump and no flight, that is.
But his cool factor makes up for it.

I give his EXPLORATION a 2/5! :D


FIGHTING

Green Arrow's fighting moves are similar to Hawkeye's, and, I'm guessing, Avengers Hawkeye's.
But that doesn't mean it's bad. Actually, it's quite good, I guess SHSO learned their lesson with the first Hawkeye release. 

I give Green Arrow's FIGHTING abilities a 3.5/5!


COOL FACTOR

Let's face it: bows and arrows are cool. So are hoods. So are shadowed eyes. So Green Arrow has a lot going for him here. I may be a bit biased, seeing as I watch the Green Arrow show on CW, but Green Arrow is a cool looking character indeed-y!

I give Green Arrow's stunning duds a 4.9/5! :D


OVERALL: Cool looking hood, and cool looking archery. He's worth it, even for non-Arrow fans. I give Green Arrow a 4.1/5 OVERALL!
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GREEN LANTERN



EXPLORATION

The normal jump is expected, but aside from that it sure is fun to fly around enrobed in green! It's a cool effect that I've never seen before in the game, I wonder how they did that? Anyway, it's awesome.

I give GL's EXPLORATION a 4/5 for it's originality. :D

I think that's dynamite.

That's definitely a fist!
FIGHTING

Fighting is actually Green Lantern's best quality. You can summon baseball bats, swords, catapults, fists, dynamite, axes, hammers, chainsaws, lances, pick-axes and I think I even saw a teddy bear once.
His combo is really awesome, starting out with the usual sword and baseball bat attacks and then ending with a huge fist and dynamite. Wow! Plus he has a sweet first power attack with an enormous catapult.

I give Green Lantern's FIGHTING a 5/5! It's unique and it's awesome. When the repaints come it won't be unique anymore, but who cares? It's still awesome!

COOL FACTOR


Okay, I admit that I'm not the biggest GL fan. I didn't watch the Green Lantern movie, and I only just got into the Green Lantern show that aired on DC Nation until it's recent cancellation. I've never thought of Green Lantern as a cool looking hero. His powers are awesome, but he's never screamed cool to me the way Batman or Green Arrow or Avengers Iron Man does.
 And sadly this Green Lantern is not the best looking one I've ever seen. I don't blame them though, because they had a ton of heroes to make for this month, but I for one am looking forward to a repaint.

I give GL's not-so-COOL FACTOR a 1.5/5.

OVERALL: Overall, while not the best looking hero, Green Lantern is really, really fun to fight with. Better then Pheonix. So buy him now! I give GL OVERALL a power ring punching score of 4.3!

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Well it looks like the Justice League month has come to a close. Let's hope they do another crossover event soon!

-- SHSOFan.

Monday, March 25, 2013

JLA What-If Week 4 - Teaser



Just when you'd thought you'd seen everything!

-- SHSOFan.